Presenter: Mitchel Resnick MIT Media Lab
Title: We've made a scratch, now let's make a dent
need a reason for what we do
success in future more about how we work creatively, not what we know or skills we have
education - more about developing as a creative thinker
innovative solutions - world changing quickly
one things that helps - is the ability to create - give kids more opportunities to create
develop tools and toys for designing creating inventing things
set of things around a creative activity
more toys are about interacting- not same as creating
spiral:
imagine
create
play
share
reflect
imagine.....
how to support different parts of the cycle
worked on lego mindstorms
pico cricket kit
motivation -
Lego mindstorms very successful - but some frustrations
not every kid wants to make robots
narrow focus
LOW FLOOR ( easy to start)
High ceiling
also need wide walls - many avenues of entires
tools can do many things -
Mindstorms - at most, 1/3 girls involved in after-school clubs
Pico Cricket - a pet, for example --- same logic as a robot - but in a meanignful context (art)
Playful Invention CO (PICO)
control music, light, sound
LEGO - still a founder owned product
NXT Mindstorms -
example:
control lights on boots
room security system
automatic toilet paper dispenser
alarm clock with a light sensor
first year sales of PICO- 1/3 of sales in Asia --
interactive media
not just interacting - but creating
same experiece of Crickets - but in virtual medium
in last few years - surge in user-generated content
UTube - is new, last 2-3 years
create and share online - NEW
most generating and sharing old media - flickr- sharing photos (been around 100 years)
SCRACTH - the UTUBE of Interactive media
went live in middle of May
software plus online community for sharing
kids can download a program - modify it
bee example - simple modification -- can grab just a part of it
more than 40% of projects are remix of existing project
lleads to discussions - hey someone stole my ideas
website keeps track of who remixed it and where it came from -- can follow where pieces came
take a game like TETRIS
a whole gallery was built around it
another type of collaboration:
sprite with costumes and walking animations - posted and said please use
requests to build things
now have created a web site called CRANK Inc
pulling kids together
Wodunne from NJ
Wodunne's World
SCRATCH News network
simulated newscast -- wiat - this IS a newscast
news for online Scratch community
this kid liked perfoming arts
a girl online was impressed with what he had done - he gave her reassurance
"This video is dedicated to Wodunne"
do not allow direct email between members
no private communication -- only public communications
challenges - regarding inappropriate content
right now - when you make a project -
SAVE
SAVE AS
SHARE -- automatically posts it to the Scratch Website
INSTANT Gratification - very powerful
Can sign up to see only reviewed projetcs - or all projects
Language part of menu -
Spanish - can change blocks to Spanish - so kids can share in different languages
connect to physical world
SCRATCH BOARD - just sensors - can interact with projects
e.g. project with two fish
one fish swims around - encounters shark - noise sensor - scream to help the fish avoid the shark
Can get a drum to respond to a circuit closing - can use a rand number generator to get a mix of sounds
can measure resistance -- use fruit to measure electrical resistance - get kids engaged in phyical world.
CELL PHONE Companies
authoring on a cell phone - hard to do
edit on computer - then load on cell phone - can send to other people
cell phones are not standard platforms - CHALLENGE
MAC and WINDOWS
working on
XO
Intel Classmate
get SCRATCH to get kids to control characters on Second Life
can create structures - hard to control behaviors
build a house
higher level - build a house -- if a friend comes to doo, open iron gate
different forms of collaboration
SCRATCH - primarily 2D or 2.5 D
much easier to create or import characters
-drag and drop
name SCRATCH - comes from hip-hop music - pick up samples of music - and make new music with it
people learn language in context - can learn programmign same way -- making it easier -- but not trivial
new style of programming - make it useful -- make it part of common culture ot be able to program
Questions
What does Scratch say about intellectual property?
site - tells you that you are sharing - iup front
source code will be released
but want recognition for what they do
not a classic open source project
notfocusing on this
4 years on SCRATCH interface -- not focusing on changing the scratch environment
Q: how do you focus on age range?
goal from start - ages 8 -15
didn't want lots of separate versions
now - peak users are age 12
Q:
What woiuld I have thought of this when I was ten years old?
Is this radio shack kits for this generation?
GOAL - reach wide range of kids
Natural appeal - make games -- trying not to make it a game site
stories, greeting cards, wide range of activities
some kids don't want top blog
expressive medium - not all kids want to do this
betetr chance of catching on -- once kids can put it on a facebook page...
Q: Also, are kids frustrated by not being able to make things?
some kids will need adult support
--computer clubhouses - kids helping other kids....
Web site - has different support materials
Scracth cards - show examples
Internet makes a difference - can see examples of how other kids do this
Q: template librarty - people learn by copying
why not get expert professionals to make templates
good news - 40,000 projects
need ways to fidn the examples you want
Q: modular things would be helpful
A: galleries of templates
Q: get kids ot do documentation
A: yes, but under-rating value of professional expertise in developing materials
Q: Did you think of it in terms of putting in context of kids needing to learn to program -- designed to lead you to other things?
A: focus not on programming only - but ideas that can be used in any program
at Harvard University - they start for first two weeks with Scratch; then go o to JAVA
Q: Compare/contrast with Flash
saw kids doing things with Photoshop - weren't making dynamic things - FLASH too hard to use
in FLASH - start with linear storyboards
Q: how far do kids go?
The joy is in the creation - more than in playing someone else's games
Presenter: Mitchel Resnick MIT Media Lab
Title: We've made a scratch, now let's make a dent
need a reason for what we do
success in future more about how we work creatively, not what we know or skills we have
education - more about developing as a creative thinker
innovative solutions - world changing quickly
one things that helps - is the ability to create - give kids more opportunities to create
develop tools and toys for designing creating inventing things
set of things around a creative activity
more toys are about interacting- not same as creating
spiral:
imagine
create
play
share
reflect
imagine.....
how to support different parts of the cycle
worked on lego mindstorms
pico cricket kit
motivation -
Lego mindstorms very successful - but some frustrations
not every kid wants to make robots
narrow focus
LOW FLOOR ( easy to start)
High ceiling
also need wide walls - many avenues of entires
tools can do many things -
Mindstorms - at most, 1/3 girls involved in after-school clubs
Pico Cricket - a pet, for example --- same logic as a robot - but in a meanignful context (art)
Playful Invention CO (PICO)
control music, light, sound
LEGO - still a founder owned product
NXT Mindstorms -
example:
control lights on boots
room security system
automatic toilet paper dispenser
alarm clock with a light sensor
first year sales of PICO- 1/3 of sales in Asia --
interactive media
not just interacting - but creating
same experiece of Crickets - but in virtual medium
in last few years - surge in user-generated content
UTube - is new, last 2-3 years
create and share online - NEW
most generating and sharing old media - flickr- sharing photos (been around 100 years)
SCRACTH - the UTUBE of Interactive media
went live in middle of May
software plus online community for sharing
kids can download a program - modify it
bee example - simple modification -- can grab just a part of it
more than 40% of projects are remix of existing project
lleads to discussions - hey someone stole my ideas
website keeps track of who remixed it and where it came from -- can follow where pieces came
take a game like TETRIS
a whole gallery was built around it
another type of collaboration:
sprite with costumes and walking animations - posted and said please use
requests to build things
now have created a web site called CRANK Inc
pulling kids together
Wodunne from NJ
Wodunne's World
SCRATCH News network
simulated newscast -- wiat - this IS a newscast
news for online Scratch community
this kid liked perfoming arts
a girl online was impressed with what he had done - he gave her reassurance
"This video is dedicated to Wodunne"
do not allow direct email between members
no private communication -- only public communications
challenges - regarding inappropriate content
right now - when you make a project -
SAVE
SAVE AS
SHARE -- automatically posts it to the Scratch Website
INSTANT Gratification - very powerful
Can sign up to see only reviewed projetcs - or all projects
Language part of menu -
Spanish - can change blocks to Spanish - so kids can share in different languages
connect to physical world
SCRATCH BOARD - just sensors - can interact with projects
e.g. project with two fish
one fish swims around - encounters shark - noise sensor - scream to help the fish avoid the shark
Can get a drum to respond to a circuit closing - can use a rand number generator to get a mix of sounds
can measure resistance -- use fruit to measure electrical resistance - get kids engaged in phyical world.
CELL PHONE Companies
authoring on a cell phone - hard to do
edit on computer - then load on cell phone - can send to other people
cell phones are not standard platforms - CHALLENGE
MAC and WINDOWS
working on
XO
Intel Classmate
get SCRATCH to get kids to control characters on Second Life
can create structures - hard to control behaviors
build a house
higher level - build a house -- if a friend comes to doo, open iron gate
different forms of collaboration
SCRATCH - primarily 2D or 2.5 D
much easier to create or import characters
-drag and drop
name SCRATCH - comes from hip-hop music - pick up samples of music - and make new music with it
people learn language in context - can learn programmign same way -- making it easier -- but not trivial
new style of programming - make it useful -- make it part of common culture ot be able to program
Questions
What does Scratch say about intellectual property?
site - tells you that you are sharing - iup front
source code will be released
but want recognition for what they do
not a classic open source project
notfocusing on this
4 years on SCRATCH interface -- not focusing on changing the scratch environment
Q: how do you focus on age range?
goal from start - ages 8 -15
didn't want lots of separate versions
now - peak users are age 12
Q:
What woiuld I have thought of this when I was ten years old?
Is this radio shack kits for this generation?
GOAL - reach wide range of kids
Natural appeal - make games -- trying not to make it a game site
stories, greeting cards, wide range of activities
some kids don't want top blog
expressive medium - not all kids want to do this
betetr chance of catching on -- once kids can put it on a facebook page...
Q: Also, are kids frustrated by not being able to make things?
some kids will need adult support
--computer clubhouses - kids helping other kids....
Web site - has different support materials
Scracth cards - show examples
Internet makes a difference - can see examples of how other kids do this
Q: template librarty - people learn by copying
why not get expert professionals to make templates
good news - 40,000 projects
need ways to fidn the examples you want
Q: modular things would be helpful
A: galleries of templates
Q: get kids ot do documentation
A: yes, but under-rating value of professional expertise in developing materials
Q: Did you think of it in terms of putting in context of kids needing to learn to program -- designed to lead you to other things?
A: focus not on programming only - but ideas that can be used in any program
at Harvard University - they start for first two weeks with Scratch; then go o to JAVA
Q: Compare/contrast with Flash
saw kids doing things with Photoshop - weren't making dynamic things - FLASH too hard to use
in FLASH - start with linear storyboards
Q: how far do kids go?
The joy is in the creation - more than in playing someone else's games